Author | Title | Call Number | Format |
Aksoy et al, eds. | Nostalgia and Video Game Music. | ML3540.7 N67 2022 | Book |
Anatone, Richard, ed. | The Music of Nobuo Uematsu in the Final Fantasy Series | ML3540.7 N638 F5 2022 | Book |
Austin, Michael, ed. | Music Video Games: Performance, Politics, and Play | ML3540.7 A87 M 2016 | Book |
Calleja, Gordon | In-Game: From Immersion to Incorporation | GV1469.34.P79 C35 2011 | Book |
Cheng, William | Sound Play: Video Games and the Musical Imagination | ML3540.7 C52 | Book |
Collins, Karen | From Pac-Man to Pop Music: Interactive Audio in Games and New Media | ML3540.7 F765 R687 2008 | Book |
Collins, Karen | Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound |
Available online as an eBook here: https://hartford.idm.oclc.org/login?url=https://ieeexplore.ieee.org/servlet/opac?bknumber=6267379 (Off-campus access requires login with a UH email login/password). |
eBook |
Collins, Karen | Playing with Sound: A Theory of Interacting with Sound and Music in Video Games |
Available online as an eBook here: http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6451326 (Off-campus access requires login with a UH email login/password). |
eBook |
Collins, etc., eds. | The Oxford Handbook of Interactive Audio | QA76.76 I59 O935 2014 | Book |
Cook, James, etc., eds. | Recomposing the Past | ML2075 R436 2018 | Book |
Csikszentmihalyi, Mihaly | Flow: The Psychology of Optimal Experience | BF575.H27 C85 1990 | Book |
Donnelly, K.J., William Gibbons, and Neil Lerner, eds. | Music in Video Games: Studying Play | ML3540.7 M875 | Book |
Fritsch, Melanie and Tim Summers | The Cambridge Companion to Video Game Music | ML3540.7 C363 2021 | Book |
Gibbons, William | Unlimited Replays: The Art of Classical Music in Video Games | ML3540.7 G44 U53 2018 | Book |
Gibbons and Steven Reale | Music in the Role-Playing Game: Heroes and Harmonies | ML3540.7 M875 R6 2020 | Book |
Ivănescu, Andra | Popular Music in the Nostalgia Video Game |
Available online as an eBook here: (Off-campus access requires login with a UH email login/password). |
eBook |
Kamp, Michiel, etc. | Ludomusicology: Approaches to Video Game Music | ML3540.7 L836 2016 | Book |
McAlpine, Kenneth | Bits and Pieces: A History of Chiptunes | ML3540.7 M33 B57 2018 | Book |
Miller, Kiri | Playing Along: Digital Games, YouTube, and Virtual Performances | ML3540.7 M55 P5 2012 | Book |
Miller | Playable Bodies | GV1588.7 M55 2017 | Book |
Moormann, Peter | Music and Game: Perspectives on a Popular Alliance | ML3540.7 M875 2013 | Book |
Papazian, Gretchen and Joseph Sommers | Game On, Hollywood!: Essays on the Intersection of Video Games and Cinema | PN1995.9.V46 G37 2013 | Book |
Phillips, Winifred | A Composer’s Guide to Game Music | MT64 V53 P45 | Book |
Schartmann, Andrew | Koji Kondo’s Super Mario Brothers Soundtrack | ML410 K64 S32 2015 | Book |
Summers, Tim | Understanding Video Game Music | ML3540.7 S95 2019 | Book |
Summers | The Legend of Zelda: Ocarina of Time | ML3540.7 S95 Z4 2021 | Book |
Wolf, Mark J.P. and Bernard Perron | The Routledge Companion to Video Game Studies | GV1469.3 .R67 2016 | Book |
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